Syed Iqbal Syed Yusof — Lead Software Engineer, and the producer DJ SP3CK

2011 — Now

Syed Iqbal Syed Yusof

Lead Software Engineer at CypherlabUlu Kelang, Kuala Lumpur, Malaysia

Fifteen years of real-time systems — from audio DSP in Seoul to AI platforms in Kuala Lumpur.

Accountant, then audio tools in Seoul, then a decade of things that had to respond in real time. Scroll to travel. Every artifact on the way is live.

Seoul · 10+ countries

Other Life

DJ SP3CK · SAM&SP3CK · Natural High RecordsUlu Kelang, Kuala Lumpur, Malaysia

The track that ran alongside the engineering — and where the engineering came from.

Producer and songwriter for CHEETAH, Ravi of VIXX, T-ARA, EXID and Vasco. The tools got built because a set needed them. Same years, same clock, different rail.

Tools Programmer

2013Big Beetle Audio Technologies, Tools Programmer

Big Beetle Audio Technologies

Seoul, South Korea

Bespoke live-performance software in C++ and Python. DSP modules on JUCE, SuperCollider and Pure Data. VST/AU plugin architecture, hardware MIDI controller support, and audio tooling connected to cloud infrastructure over WebRTC.

Sample-accurate or nothing. A buffer callback gives you 128 frames and about 2.6 milliseconds. Miss it and a room full of people hears the failure. It taught me that latency is not a metric, it is a feeling — and that the only honest way to know whether a system is fast enough is to stand in front of the people using it.

What I did at Big Beetle Audio Technologies

  • Built bespoke live performance software tools in C++ and Python for digital audio applications.
  • Developed DSP modules using JUCE, SuperCollider, and Pure Data for real-time audio signal processing.
  • Integrated VST/AU plugin architecture and hardware MIDI controller support for live performance workflows.
  • Connected audio tools to cloud infrastructure via AWS and WebRTC for networked performance scenarios.

Tech stack

  • C++
  • Python
  • JUCE
  • Pure Data
  • SuperCollider
  • Max/MSP
  • Node.js
  • Flask
  • MIDI
  • VST/AU
  • AWS
  • WebRTC

Other Life

Uploads from a bedroom in Kuala Lumpur

Seoul, South Korea

An accounting graduate posting beats to SoundCloud at night while writing audio tools by day. Korean producers find the account, start working with him online, and eventually ask him to come to Seoul.

An interactive recreation of an audio plugin interface: three parameter knobs driving a live filter, with an oscilloscope tracing the resulting waveform.

Other Life //Uploading beats to SoundCloud from a bedroom in Kuala Lumpur.

An interactive step sequencer: a sixteen-step drum grid across four tracks that plays a pattern you can toggle on and off, the way a beat gets built in a bedroom.

Meanwhile //Tools Programmer at Big Beetle Audio Technologies

Technical Artist

2016YG Entertainment · YGX, Technical Artist

YG Entertainment · YGX

Seoul, South Korea

Live auditory and visual systems built on Ableton Live Suite and Max for Live. Audio-reactive pipelines in TouchDesigner, openFrameworks and GLSL. MIDI controllers wired into DMX lighting rigs. Touring more than ten countries as a supporting tech DJ act.

The room is the compiler. Ten thousand people are your test suite and they return a verdict in under a second. No stack trace, no retry, no rolling it back on Monday. I have never shipped to a more honest production environment, and everything I believe about feedback loops I learned standing behind a rig watching a crowd decide.

What I did at YG Entertainment · YGX

  • Designed and implemented live auditory and visual experiences using Ableton Live Suite and Max for Live for real-time effects.
  • Created bespoke visual effects for major performance venues, touring across 10+ countries as a supporting tech DJ act.
  • Produced songs for K-Pop and K-Hip-Hop artists while integrating MIDI controllers and DMX lighting control systems.
  • Built real-time audio-reactive visual pipelines using TouchDesigner, openFrameworks, and GLSL shaders.

Tech stack

  • Max/MSP
  • Python
  • JavaScript
  • Ableton Live
  • Max for Live
  • Reaktor
  • TouchDesigner
  • openFrameworks
  • GLSL
  • MIDI
  • DMX
  • OSC
  • WebSockets

Other Life

SAM&SP3CK

Seoul, South Korea

One half of the DJ duo SAM&SP3CK, signed to Natural High Records, working as a producer and songwriter for CHEETAH, Ravi of VIXX, T-ARA, EXID and Vasco. Resident across Seoul’s top-tier club circuit and in demand on the Korean festival calendar, touring more than ten countries as a supporting tech DJ act.

An interactive audio-reactive visualiser: concentric deformed rings and a spectrum bar array responding to a live signal, with a patch-cord editor for re-routing modulation.

Other Life //SAM&SP3CK. Natural High Records. Producing for CHEETAH, Ravi of VIXX, T-ARA, EXID and Vasco.

An interactive pair of DJ decks: two rotating platters with a crossfader between them and independent tempo, showing how two records are beat-matched into one mix.

Meanwhile //Technical Artist at YG Entertainment · YGX

Lead Game Programmer

2022Dvora Studio, Lead Game Programmer

Dvora Studio

Seoul, South Korea

Gameplay systems and developer tooling in C# on Unity3D. Two hand-painted K-RPGs shipped to Steam, Epic Games and GOG. Multiplayer networking on Mirror and Photon PUN. Rendering pipelines and asset bundle systems tuned to hold frame budget across PC and console.

16.6 milliseconds, forever. A game loop is the same discipline as an audio callback, only now the deadline is visible and every player is watching it. I stopped thinking about performance as an optimisation pass and started treating it as a contract — one you sign with the person holding the controller and cannot renegotiate later.

What I did at Dvora Studio

  • Designed and implemented gameplay systems and developer tooling in C# on Unity3D for full-featured K-RPG titles.
  • Shipped 2 complete K-RPG games published on Steam, Epic Games, GOG, and all major gaming platforms.
  • Built multiplayer networking infrastructure using Mirror and Photon PUN for real-time player interaction.
  • Optimized rendering pipelines and asset bundle systems to hit performance targets across PC and console platforms.

Tech stack

  • C#
  • Python
  • Unity3D
  • Lua
  • ShaderLab (HLSL)
  • Node.js
  • Firebase
  • SQLite
  • MySQL
  • Mirror
  • Photon PUN
  • Steam
  • Epic Games
  • GOG

Other Life

Jazzy Misfits

Seoul, South Korea

A cameo in the Korean film Jazzy Misfits: answering the door at dawn and scolding a lost ajumma in Malay before switching to Manglish. It sits quietly for three years.

An interactive game-engine scene view: a wireframe object under an orbiting camera inside editor chrome, with a scrubbable sprite animator and a play transport.

Other Life //A cameo in the Korean film Jazzy Misfits — scolding a lost ajumma in Malay at dawn.

An interactive film frame: a scene from a cameo appearance with a subtitle track that can be stepped through line by line.

Meanwhile //Lead Game Programmer at Dvora Studio

Software Engineer

2022Southpaw Interactive, Software Engineer

Southpaw Interactive

Puchong, Selangor, Malaysia

Ten interactive 3D real-estate products for property developers across Asia, built in Unity3D and WebGL. A network presenter driving live walkthroughs from an iPad over Wi-Fi or across the world. A WebRTC metaverse platform aimed at developers.

Space became a datatype. Turning a building that does not exist yet into somewhere a buyer can walk through rewired how I think about interfaces entirely. Every UI I have designed since is a room I am asking someone to stand in, and the question is always the same: do they know where they are, and do they know where the door is.

What I did at Southpaw Interactive

  • Developed 10 interactive 3D real-estate software products for property developers across Asia using Unity3D and WebGL.
  • Built a network presenter solution enabling property developers to present interactively via iPad remote over Wi-Fi or globally.
  • Led development of a metaverse platform geared toward real-estate developers using WebRTC and immersive 3D environments.
  • Delivered cross-platform interactive experiences spanning desktop, web, and AR/VR touchpoints.

Tech stack

  • C#
  • JavaScript
  • TypeScript
  • Unity3D
  • Unreal Engine
  • WebGL
  • WebSockets
  • WebRTC
  • Node.js
  • Express.js
  • Go
  • Firebase
  • Firestore
  • PostgreSQL
  • AWS Lambda
  • AWS S3
  • Docker
  • Jenkins

Other Life

Producing across a closed border

Puchong, Selangor, Malaysia

Back in Malaysia and working Seoul sessions down a wire. Stems over the network, notes at odd hours, a studio that exists only as a shared folder. The remote-collaboration habits that the rest of the industry picked up that year had been the working method for a while already.

An interactive isometric floorplan: extruded rooms of a building under an orbiting camera, with selectable units.

Other Life //Back in Malaysia. Still producing remotely for Seoul.

An interactive remote session mixer: four stems with individual faders and a network latency readout, representing a studio that exists only as a shared folder.

Meanwhile //Software Engineer at Southpaw Interactive

Senior Software Engineer

2025Clarity Technologies, Senior Software Engineer

Clarity Technologies

Kuala Lumpur, Malaysia

Led FinAI, an AI-powered personal financial wellness platform delivering insights and recommendations to individuals and SMEs. Architected ClarityERP. Established scalable patterns across Go microservices and Vue 3 frontends, with OpenFinance and model integrations driving predictive analytics.

The accounting degree finally cashed in. Eleven years after walking away from a ledger I was modelling cash flow again, except now it was a system that tells someone whether they can afford next month. Nothing I had learned turned out to be wasted. It was just early, and I had spent a decade acquiring the second half of the sentence.

What I did at Clarity Technologies

  • Led development of FinAI, an AI-powered personal financial wellness platform delivering smart insights and recommendations to individuals and SMEs.
  • Architected ClarityERP, a comprehensive ERP solution designed to streamline operations for small and medium enterprises.
  • Drove technical strategy and system architecture, establishing scalable patterns across Go microservices and Vue 3 frontends.
  • Integrated OpenFinance API and AI models to power predictive financial analytics and personalized recommendation features.

Tech stack

  • Go
  • Python
  • TypeScript
  • Vue 3
  • gRPC
  • Fiber
  • Echo
  • Gin
  • PostgreSQL
  • Redis
  • OpenAI API
  • TensorFlow
  • PyTorch
  • Docker
  • Kubernetes
  • Terraform
  • AWS
  • GCP
  • OpenFinance API
  • Prometheus
  • Grafana

Other Life

The clip goes home

Kuala Lumpur, Malaysia

The scene surfaces in Malaysia and travels fast. Malay Mail, The Rakyat Post and World of Buzz all run it. A Malaysian producer working in Seoul becomes, briefly, a national in-joke.

An interactive financial dashboard: a cashflow forecast chart driven by a model whose inputs can be perturbed to re-solve the projection.

Other Life //PayHack 2024 finalist out of 200+ teams. JomHack 2022 top ten. The Jazzy Misfits clip finds Malaysia.

An interactive spread model: a share curve you can seed and watch propagate across outlets, showing how a three-year-old clip reaches a country in days.

Meanwhile //Senior Software Engineer at Clarity Technologies

Senior Platform Developer

Extreme Reach, Senior Platform Developer

Extreme Reach

Kuala Lumpur, Malaysia

Coordinated the AI Generated Order project across teams, worked on platform enhancements and targeted fixes across media workflows, and led the Print Products team. Delivered Sendplus and Quickprint improvements including stability fixes, Apple Silicon compatibility and deployment automation.

Everything is a pipeline. A creative asset arrives as one file and has to leave as forty, each cut to a different specification, each with a transmission slot that will not move. It is the same real-time discipline wearing a different hat — the deadline is an air date rather than a buffer callback, and it is every bit as unforgiving.

What I did at Extreme Reach

  • Coordinated the AI Generated Order project, ensuring scalable design and effective cross-team collaboration.
  • Worked on XR platform enhancements and targeted fixes to improve usability across media workflows.
  • Led the Print Products team, managing ad-hoc projects and balancing workloads with the Product Manager.
  • Delivered Sendplus and Quickprint improvements including stability fixes, Apple Silicon compatibility, and deployment automation.

Tech stack

  • C#/.NET
  • C++
  • TypeScript
  • Go
  • ServiceStack
  • Angular
  • React
  • Gin
  • Qt
  • MSSQL
  • Redis
  • Azure AI Foundry
  • AWS Bedrock
  • Docker
  • Jenkins
  • IIS
  • Terraform
  • AWS
  • Azure
  • Prometheus
  • Grafana

Other Life

The two tracks stop being separate

Kuala Lumpur, Malaysia

Fifteen years after the first uploads, the split stops making sense. The instinct that came from building instruments for a live set — that latency is a feeling, that the audience decides in under a second — turns out to be the same instinct the day job runs on. Media pipelines, air dates, transmission slots. Different room, same clock.

An interactive media delivery pipeline: creative assets flowing through ingest, transcode, quality control and delivery stages, where adding or removing workers at a stage changes throughput and builds a visible queue.

Other Life //Fifteen years on from the first SoundCloud upload.

An interactive crossfader between two waveforms — one audio, one code — that shows the two careers resolving into a single signal.

Meanwhile //Senior Platform Developer at Extreme Reach

Lead Software Engineer

NOWCypherlab, Lead Software Engineer

Cypherlab

Kuala Lumpur, Malaysia

Leading technical strategy and system architecture for the engineering team, setting standards around code quality, scalability and delivery, mentoring engineers, and driving the design of scalable AI-driven and enterprise-grade applications.

Back to the callback. An agent loop is a buffer callback with a longer deadline and far worse determinism. Fifteen years of chasing real-time systems turns out to have been preparation for this exact problem. I am still doing the only thing I have ever done: trying to make the machine respond in time, and caring how it feels when it does.

What I did at Cypherlab

  • Leading technical strategy and system architecture decisions for the engineering team.
  • Setting engineering standards and best practices around code quality, scalability, and delivery.
  • Mentoring engineers and guiding cross-functional collaboration between engineering, product, and business stakeholders.
  • Driving the design of scalable, AI-driven and enterprise-grade applications, building on prior experience in fintech and platform engineering.

Tech stack

  • TypeScript
  • Go
  • Python
  • Angular
  • React
  • Vue 3
  • Gin
  • PostgreSQL
  • MSSQL
  • Redis
  • Azure AI Foundry
  • AWS Bedrock
  • OpenAI API
  • Docker
  • Kubernetes
  • Terraform
  • AWS
  • Azure
  • GCP
  • OAuth2
  • JWT
  • Keycloak

Other Life

Still producing

Kuala Lumpur, Malaysia

Kuala Lumpur. A Master’s in Artificial Intelligence in progress. Still writing music, still shipping systems, still treating the two as the same discipline wearing different clothes.

An interactive agent terminal: typed commands running against a simulated planning and tool-execution loop.

Other Life //A Master’s in AI in progress. Still producing. Still curious.

An interactive latent space: a scatter of embedded points you can move a probe through, reading out the nearest neighbours as the position changes.

Meanwhile //Lead Software Engineer at Cypherlab